Game Testing: All in One (Second Edition): Your Ultimate Guide to Mastering the Art of Game QA
Dive into the world of game testing with this comprehensive guide, designed to equip you with the knowledge and skills needed to excel in this dynamic field. This second edition of the bestselling "Game Testing: All in One" goes beyond the basics, providing a deep dive into the rationale behind rigorous game software testing. You'll learn the intricacies of test design, explore diverse QA methodologies, and gain practical insights through real-world game scenarios. The book keeps pace with the ever-evolving landscape of gaming, incorporating content tailored to the latest console, mobile, and social games. But it's not just about theory! "Game Testing: All in One" provides you with valuable tools to put your knowledge into action. A companion DVD offers a treasure trove of resources, including test table templates and generic flow diagrams, empowering you to design and implement effective testing strategies. This book is your ultimate resource for:
- Understanding the vital role of game testing in the development process
- Mastering the art of designing and executing effective test plans
- Exploring a wide range of QA methods tailored to diverse gaming platforms
- Applying practical knowledge to real-world game scenarios
- Utilizing valuable tools and resources to optimize your testing process With "Game Testing: All in One," you'll gain a competitive edge in the dynamic world of game development. You'll be able to approach testing with confidence, ensuring the quality and success of any game you encounter. Charles P. Schultz, the author, is a renowned expert in the field of game testing, bringing years of experience and practical insights to this comprehensive guide.
| Wydawnictwo | Mercury Learning & Information |
| data wydania | 5 sierpnia 2011 |
| ISBN | 9781936420162 |
| liczba stron | 500 |
| kategoria | informatyka i matematyka |
| język | angielski |
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